Not a whole lot to show, bouncing between 3 things atm, This orc, a painting (which i'll show soon ish) and a fun little sculpey animal. I've found it helps keep me productive to swap to another medium when my attention starts to slip. :)
So yeah, no huge progress, just trotting along!
9th march edit:
updated pic as i havent made any real progress just merged the meshes together last night and gave him a neck. (lol) still needs cleanup overall but..
I just started converting all the dynamesh to proper topology, cleaning up zremesher results, hence max ^
I didn't do much today, although i did come back to my orc before bed and started to clean up some of the upper body and face, also started defining the leg muscles (something i need to practice more often) getting my bearings now, just gotta clean up some more and then I'll figure out a simple armour design. :)
So yeah it doesn't look like much progress but hey, heh. :)
I forgot about this guy! made the model for a couple friends' game as a test, unfortunately didn't go anywhere for now so I'll throw it on here. :)
Edit: And how could I forget about the Huntress model I made ages ago. Poop high poly but I think it turned out looking nice, If anything I'll leave it here as motivation to finish and texture another personal character, it's been too long. :)